📄️ 9.1 - System.IO Namespace
Learn about the System.IO namespace in C#, which provides classes for working with files, directories, and streams, essential for saving and loading game data.
📄️ 9.2 - Reading and Writing Text Files
Learn how to read from and write to text files in C#, including different approaches for handling file I/O and best practices for game development.
📄️ 9.3 - Working with Paths
Learn how to effectively work with file and directory paths in C#, including cross-platform considerations, path manipulation, and best practices for game development.
📄️ 9.4 - Data Serialization Introduction
Learn about data serialization in C#, including different formats like JSON and XML, and how to implement serialization for game save systems and data persistence.
📄️ 9.5 - Mini-Project - High-Score System
Apply your knowledge of file I/O and data serialization by building a complete high-score system for a game, including saving, loading, and displaying scores.